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Metroid Prime: All Watery Hall Runic Symbols Locations

Learn all of the locations of the Runic Symbols at the Watery Hall.

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Metroid Prime All Watery Hall Runic Symbols Locations

As you go through the Chozo Ruins, you’ll come across the Watery Hall room where you can obtain the Charge Beam.

This essential power-up, however, can’t be obtained immediately upon entering the area since a particular door blocks it.

To go beyond this door, you must scan various Runic Symbols within the room. This guide will tell you exactly where those symbols are.

Runic Symbol #1

Runic Symbol 1

Source: No-Nonsense Guides

As soon as you enter the Watery Hall, destroy the Blastcaps on the first acid platform and then leap to it.

Turn around, equip Samus Aran’s Scan Visor, and then scan the Runic Symbol on the wall to the right of the door.

Runic Symbol #2

Runic Symbol 2

Source: No-Nonsense Guides

Continue hopping across the acid platforms, firing at the Reaper Tentacles that appear to impede Samus’ progress.

When you reach the third platform, destroy the Blastcaps on the next platform to uncover the second Runic Symbol on the ground.

Runic Symbol #3

Runic Symbol 3

Source: No-Nonsense Guides

Keep following the platforms in the acid after scanning the second Symbol.

This path eventually leads to a wall Samus can’t currently get through, where the third Runic Symbol is located.

Runic Symbol #4

Runic Symbol 4

Source: No-Nonsense Guides

Return to the entrance of Watery Hall and continue climbing the higher platforms.

These are accessible via the high stone platform just in front of the entry door where you will face multiple Reaper Tentacles.

This raised walkway eventually leads to the Runic Symbol door, and the fourth Runic Symbol is on the wall to the right of that door.

ALSO READ: Metroid Prime Remastered: How to Get the Charge Beam

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